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Alpha v.43
09-25-2012, 02:27 AM (This post was last modified: 09-25-2012 02:34 AM by iAreNubcake.)
Post: #1
Alpha v.43
Well, the rag doll stuff still doesn't work quite right, but it's getting closer. Guess the big thing this time around is the change to the terrain rendering to handle level of detail changes better. Try plopping a few trees, then walking away to see it in action (increase display distance in SETUP.TXT to hide it more). Anyway, it's late -- hope y'all like it.

Changes from version 0.42...
[*] Added voxel tree plopper -- T key
[*] Added building plane -- right mouse button
[*] Added ragdoll stuff -- not perfect yet
[*] Added roof material
[*] Added leaves material
[*] Added bark material
[*] Improved fog effect for distance
[*] Improved speed of terrain rendering
[*] Improved distant terrain rendering
[*] Improved terrain rendering performance
[*] Improved Goblin model
[*] Improved bone weighting for IQE models
[*] Improved seam fixing for IQE models

Download link can be found on Kickstarter

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09-25-2012, 07:01 AM
Post: #2
RE: Alpha v.43
Once home from work, this will be broken! >:D
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"No Excuses. No Apologies. No Regrets."
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10-03-2012, 07:17 PM
Post: #3
RE: Alpha v.43
Yipee! Big Grin

Why did Constantinople get the works?

That's nobody's business but the Turks'
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10-24-2012, 11:24 PM
Post: #4
RE: Alpha v.43
Yay!! Big Grin
I was starting to lose hope :c
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11-01-2012, 01:56 PM
Post: #5
RE: Alpha v.43
What happens to the people who have already bought the game but didnt do the kickstarter?
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11-01-2012, 06:57 PM
Post: #6
RE: Alpha v.43
They get an e-mail with the link to the newest update as far as I know. I'm sure that system will be changed Soon™.

In all honesty, though, I think Aaron is a tad more concerned with working on the game than he is with fixing the Auth system. Perhaps someone else can work on the auth system for him...

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05-29-2013, 04:55 PM
Post: #7
RE: Alpha v.43
oi
como jogar?
sou de brasil
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