Post Reply 
 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Sneak Peek at Alpha .41
02-14-2012, 02:10 AM (This post was last modified: 02-15-2012 03:15 AM by iAreNubcake.)
Post: #1
Sneak Peek at Alpha .41




Here's a little video previewing some of the changes that will be coming in Alpha .41, recording by our very own Phillip McKeen (Jaguar, formerly known as pmckeen)! Phillip has been taken on board as a developer for the game and has so far completely a very groundbreaking addition to the game: large world generation. Though we were previously limited to 500x500 worlds, we will now be able to create much larger (even infinite) worlds! These worlds will also, unlike in the past, be properly saved/persisted between gaming sessions.

[Image: AxwWvY1.png]
Visit this user's website Find all posts by this user
Quote this message in a reply
02-14-2012, 02:13 AM
Post: #2
RE: Sneak Peak at Alpha .41
Ok, clarification, "infinite" depends on your hard drive space. Big Grin Maps can get big. It's what Aaron and I are working on, and we *hope* to make it in to .41.

Secret's out. Cool
Find all posts by this user
Quote this message in a reply
02-14-2012, 02:14 AM
Post: #3
RE: Sneak Peak at Alpha .41
Well fair enough. Tongue

[Image: AxwWvY1.png]
Visit this user's website Find all posts by this user
Quote this message in a reply
02-14-2012, 02:16 AM (This post was last modified: 02-14-2012 02:16 AM by Jaguar.)
Post: #4
RE: Sneak Peak at Alpha .41
Oh, and for those who want to share this about:

http://www.youtube.com/watch?v=s1U8rbVSmaM

Secret's out. Cool
Find all posts by this user
Quote this message in a reply
02-14-2012, 02:38 AM
Post: #5
RE: Sneak Peak at Alpha .41
Lookin' good! I'm so glad that the cube building has been fixed, as it is now it's pretty annoying to have to destroy a whole chunk of wall because of a bad click Tongue

Also, world saving yay!

You can't judge a butt by its cover~
Find all posts by this user
Quote this message in a reply
02-14-2012, 02:44 AM
Post: #6
RE: Sneak Peak at Alpha .41
Looks pretty awesome so far, thought the inventory is still really disorganized. Considering my Minecraft chests are a mess, I can only imagine what my inventory will look like.

That is one half-assed shelter. Angel

Triple-A companies thrive on greed, indie companies thrive on weed.
My blog | Random game talk | dA
Find all posts by this user
Quote this message in a reply
02-14-2012, 03:12 AM
Post: #7
RE: Sneak Peak at Alpha .41
Wow, it's moving along fast this game :o

I'm young, I'm single, I'm ready to mingle.
[Image: jrUch.jpg]
Find all posts by this user
Quote this message in a reply
02-14-2012, 05:20 AM
Post: #8
RE: Sneak Peak at Alpha .41
Nice!!

-----------------------------
| Uberdark Wiki for Android |
-----------------------------
Find all posts by this user
Quote this message in a reply
02-14-2012, 09:54 AM
Post: #9
RE: Sneak Peak at Alpha .41
He did tell you all he knew a secret Wink Tongue

I'm getting excited for this release ^_^

MOAR MOD SUPPORT PL0X!

"No Excuses. No Apologies. No Regrets."
[Image: sabotagethefoolsmall.jpg]
Visit this user's website Find all posts by this user
Quote this message in a reply
02-14-2012, 11:51 AM (This post was last modified: 02-14-2012 11:54 AM by Jaguar.)
Post: #10
RE: Sneak Peak at Alpha .41
While I can't provide any details on the feature I'm working on this week, I can say it will DRASTICALLY improve mod support. There's another feature that will probably be post .41 that will make modding a full fledged reality, and probably comprise the foundation for most of the game content.
com·prise/kəmˈprīz/
Verb:
Consist of; be made up of: "the country comprises twenty states".
Make up; constitute.

I love the way that word is reversible... I wasn't sure if I'd used it right... and now realize it can be used both ways... how odd.

Secret's out. Cool
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)