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Alpha v40 Released Now With Linux Version!
01-31-2012, 11:26 AM
Post: #11
RE: Alpha v40 Released
I will play on the 21st..........;-;

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01-31-2012, 12:00 PM
Post: #12
RE: Alpha v40 Released
Just had a quick look at this (in work, tsk tsk) it is very different o.o

I may need to rewrite the Tools section because of this XD

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01-31-2012, 12:10 PM
Post: #13
RE: Alpha v40 Released
Yes, you will need to rewrite a lot of stuff as the game progresses. Tongue

SPEAKING OF WHICH! I have several bugs for le list.

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01-31-2012, 05:08 PM
Post: #14
RE: Alpha v40 Released
I like the new build system, though it still needs some improvements. Depending on what angle I'm building from, it's way too easy to misplace my materials, and have to smash a huge hole in my stuff in order to try again (we need a way to destroy things cube by cube.) Also, clicking sometimes doesn't place materials, sometimes I need to hold the mouse button down for a sec in order for the game to place it, I should probably file that as a bug..

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02-01-2012, 01:05 AM
Post: #15
RE: Alpha v40 Released
I vote for the chisel suggestion from other topics.

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02-01-2012, 08:06 AM
Post: #16
RE: Alpha v40 Released
That sounds pretty cool.

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02-01-2012, 08:39 AM
Post: #17
RE: Alpha v40 Released
And for Hammers to flatten out areas so you start with a decent base.

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02-01-2012, 06:52 PM
Post: #18
RE: Alpha v40 Released
And for goblins to kill you when trying to build.

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02-02-2012, 06:18 PM
Post: #19
RE: Alpha v40 Released Now With Linux Version!
Couple of things I've noticed:

1. The Admiral now has his Chain on the other side (compared to his concept drawing).
2. The pick up method HAS to be temporary as you can't hit a Forge to make it pump (like the early version) if clicking picks it up.

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02-02-2012, 06:39 PM
Post: #20
RE: Alpha v40 Released Now With Linux Version!
Hammer and chisel sounds cool to me, I still find building on a flat surface to be impossible...

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