Poll: Should we have red-orange-yellow lighting on torches?
Yes! I want a red-orange-yellow glow from them.
No. Keep them white.
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Torch lighting
10-31-2011, 03:53 AM
Post: #1
Torch lighting
Hey guys,

Wanted to suggest something which would make the game feel a lot more immersive. I was playing around with digging mines and such, and thought the game could benefit from some more atmospheric lighting. I know Aaron is going to add particle effects to the torches, so I think it would be good to accompany that with red-orange-yellow lighting from them, rather than just white light. Also, it would be cool to have them flicker a bit like real torches. It would give a warmer and perhaps a little spookier feel.

Happy Halloween!

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10-31-2011, 11:17 AM
Post: #2
RE: Torch lighting
I agree with the flicker, but perhaps (for the time being) they should all flicker in unison as to prevent a massive amount of lag from calculating the lighting from 239847 different torches every game step.

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10-31-2011, 02:54 PM
Post: #3
RE: Torch lighting
Or the flickering could be based on proximity to the torches. Once a torch is far enough away it stops flickering. But then you wouldn't be able to stand on a hilltop during the night and see goblin encampment fires flickering in the distance. Hmm. Ooh, there is another idea. Have the goblins use bonfires. But yeah, not sure how lighting works or how intensive it would be to have them all flickering.

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10-31-2011, 06:59 PM
Post: #4
RE: Torch lighting
Make the flickering more of a wavy glow at the perimeter of the torchlight. It still gives a fiery effect but all the torches can behave the same, the animation is ambiguous enough that a cursory glance won't notice.
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11-01-2011, 01:14 PM (This post was last modified: 11-01-2011 01:18 PM by Ben.)
Post: #5
RE: Torch lighting
As far as I know torches in minecraft flicker slightly (either that or my monitor is buggy Undecided) and that doesn't seem to cause any slowness..

(10-31-2011 02:54 PM)Mantalayer Wrote:  Or the flickering could be based on proximity to the torches. Once a torch is far enough away it stops flickering. But then you wouldn't be able to stand on a hilltop during the night and see goblin encampment fires flickering in the distance. Hmm. Ooh, there is another idea. Have the goblins use bonfires. But yeah, not sure how lighting works or how intensive it would be to have them all flickering.
I'd love to be exploring one night and stumble across a group of goblins sat around a camp fire "Good thing I brought my machete!" Big Grin +1!

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11-01-2011, 04:02 PM
Post: #6
RE: Torch lighting
It would be cool if goblins used green fire instead of the normal orange, and if there was some way to make blue fire, like in an icy region.

Everything in Minecraft causes slowness. I have an average PC that I built to run art programs without lagging, I can play PS1 emulators while talking on Skype and streaming with little lag and *I* get lag on Minecraft, it's not a very accurate comparison for the lag-features ratio.
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11-01-2011, 10:13 PM
Post: #7
RE: Torch lighting
I like the flickering idea. And how about different factions using different colored flames? (If they are involved that is) Elves have blue, Goblins have green. Dorfs have orange. Something subtle so you're not constantly bathed in colors of course, but noticeable from a distance.
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11-02-2011, 02:03 PM
Post: #8
RE: Torch lighting
Are elves going to be in the game? If so, maybe they shouldn't use fire. (Not very nature-friendly.) But instead use glowing plants?

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11-02-2011, 05:10 PM
Post: #9
RE: Torch lighting
I see o.o

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11-02-2011, 07:37 PM
Post: #10
RE: Torch lighting
Kazekai, GabbyBob said "If they are involved". No plans as we know of have been made for elves, but lets not dismiss the idea. Maybe if its a popular idea, Aaron will consider putting them in. I do like your idea though with glowy plants. Maybe there could also be Will O' Wisps. That would be really cool to have them over lakes and such.

GabbyBob, I also like the different colored fire idea. Maybe you could have different colored torches be craft-able as well. For green, add copper to the normal torch recipe. Makes sense scientifically anyways.

--Brennan Anderson
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